I am a passionate individual with a strong emphasis on creativity, game-based learning,
research, and consultant and also a dedicated professional having two decades of experience
across all areas of Creative Education ( like Animation, Games, VFX, AR, VR etc.,), Industry
Relationship, Organisational Management. An exceptional leader who can develop and motivate
others to achieve targets, I can demonstrate a strong ability to manage projects from conception
through to successful completion. A proactive individual with a logical approach to challenges, I
perform effectively even within a highly pressurised working environment.
Experiences on Projects – 11 years
1. Worked on Regional, National & International movies
2. Designed and executed games for schools in US according to US standard core
syllabus
3. Designed and executed AR/VR projects for L&T, Tafe, TCS, Smart Stone
Technology ( Australia ), Growlib ( China )
4. Designed course curriculum and mentored for University of Wales and Birmingham
City University – UK affiliated programs.
Projects Worked 4
1. Designing
Amazon, TAG Worldwide, 2AD Pro, Williams Lea, MC Kinsey & EY
2. Movies
Regional Movies – 12B, Azhagai Irukirai Bayamai Irukuthu National Movies –
Pandavas, Krishna, Kochadaiyan
International Movies – Click, Ghost Rider, The Chronicles of Narnia
3. Games Shipped
Neuro Racer, Scram, Axon Infinity, Finray Math Lab, Math Trance, World Cricket
Championship
4. AR/VR
Kochadaiyan, Fire safety, Grade 11 and Grade 12 th syllabus of Biology, Physics
Chemistry, Industrial Training
Other Exposure
1. Tested Nervous system functionality by playing games
2. Neuromonitoring for Brain and Spine surgery
3. Designed and set up VR Game Zone and Minitheatre in Tier II and Tier III cities.
Experiences in Academics – 12 years
Articulating strategic vision.
Managing the strategic planning process.
Ensuring academic integrity in college programs.
Overseeing faculty and staff selection; retention, promotion and evaluation processes.
Encouraging and supporting excellence in teaching, research/scholarly activity and service.
Promoting collegiality and collaborative relationships internally and externally.
Managing the fiscal well-being of the college.
Responsible for overseeing one or more programs within an organization.
Create and revise programs, develop policies and guidelines and ensure compliance with
government relations.
Key Person in the Design School for NAAC
Collaborated with the CSE department to teach Gaming & Immersive Technology Specialization
to the students in the 3 rd year of a one-year program.
Started and guided the IITL - Immersive & Innovative Technology Lab at Chitkara University to
do research in the area of AR, VR, XR and Metaverse
Researching on BCI, Video Games and ARVR